Description: A Web deployed 3D game on Unity 3 engine designed to portray the Chinese history during the 1910 in British Columbia.
University of British Columbia | Centre for Digital Media (Jan – April 2011)
Role: Technical Director
Engine:
What I learned | Challenges:
We were handed the project from a obsolete Unity version and had to update all art and scripting to support Unity 3. I was rather new to Unity 3 and took this project as a opportunity to Expand my programming skills in C# and Javascript and had a deep interest in Vehical Mechanics.
Tools Used: Unity 3 Engine, Crazy Bump, 3Ds Max, Photoshop